After nearly being buried alive in a cave in an elderly Jim Peyton is saved by his granddaughter Diana. Realizing that he does not have long to live he begins to tell her how he came to be on E.D.N. III. Fifty years earlier looking to support his family Jim joined an expedition to mine the resources of E.D.N III. There he meets Dr. Kendric Kovac, operations director Phil Braddock, Doctor Roman, head technician Gale and fellow Rig pilot Laroche. On a job to repair the communications Jim begins to suspects there is a saboteur on the base when he sees someone near the damaged comms relays, and find that Doctor Roman has had similar sightings. Jim dismisses this and focuses on working to support his family.
While out Jim stumbles upon an abandoned NEVEC base revealing that the expedition crew were not the first ones to land on E.D.N III as they were told. The last records detail the Akrid attacking the base and killing the inhabitants. Attempting to leave, Jim fights a massive Akrid leaving his rig damaged and himself close to death before the woman from before saves him. He awakens in a settlement a few days later, his wounds miraculously healed. The woman introduces herself as Mira and meets her father Soichi. Jim finds that the settlers, called the Forgotten, are descendant from NEVEC's first attempt to colonize E.D.N III forty years earlier. Following the akrid attack NEVEC abandoned them to die, however they were saved by Soichi.
The game's gameplay will be more similar to the first game with a story-driven adventure rather than the second game which replaced the story-driven narrative with a simple co-op and grind-heavy campaign. Using the game's mission-based mechanics, players can choose to take on core quests that progress the story, or side-quests to help out fellow colonists on the planet. The game will allow players to openly explore areas in a style similar to role-playing games with the ability to talk to non-player characters, obtain side-quests, upgrade equipment and build their own bipedal rigs using items gathered throughout the campaign. Thermal energy will no longer be tied to the characters life support, and instead will primarily be used as a form of currency, giving the player more freedom to explore E.D.N. III. Once again, the antagonists of the game will be the Akrid, "aliens" indigenous to the planet of E.D.N. III.[4]
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