Showing posts with label Shooters & 3rd person Shooters. Show all posts
Showing posts with label Shooters & 3rd person Shooters. Show all posts

Monday, 30 December 2013

Splinter Cell: Conviction pc game highly compressed

Tom Clancy’s Splinter Cell Conviction



Splinter Cell: Conviction introduces a number of new gameplay features to theSplinter Cell series, one of which is the "Mark & Execute" feature, which allows the player to mark specific targets, such as enemies or objects, and shoot them in rapid succession without manually targeting each one. The player can choose to prioritize these targets, so that, for example, he can distract one guard by shooting out a light in his vicinity and then take out another guard. Another new feature is the "Last Known Position", which occurs when the player breaks the line of sight of an alerted guard. This creates a visual silhouette where the guard thinks Sam is, allowing the player to flank his enemies.

Other new features include the ability to interrogate characters in real-time, and use objects in the surrounding environment against them. Mission objectives and key plot points are projected onto walls within the in-game world, in order to keep the player immersed in the gameplay. Several other features, such as blending into crowds, improvising gadgets, and interaction with the environment, were announced, and according to creative director Maxime Béland would have given the game "a lot of Bourne Identity influence," but were scrapped after the development team decided that going in this direction would be taking too much of a risk.[13]

Some of the features that were part of the last four games in the series do not appear in this game. Sam's hybrid night/heat vision goggles and his multipurpose SC-20K assault rifle, which were the mainstay of the last four games, no longer appear. His light sensor is also absent, although change in the screen saturation now shows whether Sam is hidden from view. Sam can no longer move or hide dead bodies, nor can he knock enemies unconscious, as all equipment that helped doing the latter are absent. Lock picking and hacking minigames are also not included in the game.

One of Ubisoft's stated goals for Conviction was to make the game more accessible.[14] According to Béland, Chaos Theory is "very hardcore", which turned off many players and disconnected people from the fantasy of being Sam Fisher. Béland contrasted the earlier games in the series with works containing James Bond or Jason Bourne, who "run fast, they don't make noise, they kill one, two, three or four guys super quickly," and he stated that Conviction delivers a similarly dynamic experience with more of an emphasis on action than previous Splinter Cell games
Minimum System Requirements::

CPU: 1.8 GHz Intel Core 2 Duo or 2.4 GHz AMD Athlon X2 64

CPU Speed: 1.8 GHz Intel Core 2 Duo or 2.4 GHz AMD Athlon X2 64

RAM: 1.5 GB Windows XP / 2 GB Windows Vista, Windows 7

OS: Windows XP, Windows Vista, Windows 7

Video Card: 256 MB DirectX 9.0c–compliant video card (512 MB recommended) - NVIDIA GeForce 7800 / 7900 / 8 / 9 / GTX series or ATI RADEON X1800 / X1900 / HD 2000 / HD 4000 / HD 5000 series

DirectX version: DirectX 9.0c

Sound Card: Yes

Free Disk Space: 10 GB

DVD-ROM: Yes














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Battlefield 4 pc game highly compressed





Battlefield 4 features several changes compared to its predecessor. The game's heads-up display is much the same, composed of two compact rectangles. The lower left-hand corner features a mini-map and compass for navigation, and a simplified objective notice above it; the lower right includes a compact ammo counter and health meter. The mini-map, as well as the main game screen, shows symbols marking three kinds of entities: blue for allies, green for squadmates, and red/orange for enemies.[10][11][12]

Players can use dual-scoped weapons, including weapons with different firing modes (e.g. single shots, automatic fire). They can "spot" targets—marking their positions to the player's squad— in the single player campaign (a first in the Battlefield franchise) as well as in multiplayer, allowing teammates to either suppress or eliminate them. Bullet-dropping-system has become much more enhanced allowing players to precise their aiming with the environment. In addition, players will have more survival capabilities, such as countering melee attacks from the front while standing or crouching, shooting with their sidearm while swimming, and diving underwater to avoid enemy detection. The single-player campaign will see the player using vehicles to quickly traverse mini-sandbox-style levels. The campaign also features three separate endings based on the player’s choice in the final mission.[10][11]

The singleplayer features assignments that require specific actions and unlock weapons for use in multiplayer upon completion. Collectible Weapons return along with the introduction of Collectible Dog Tags which can be used in multiplayer. Weapon crates are found throughout all levels, allowing players to obtain ammo and switch weapons. While crates hold default weapons, collectible weapons may be used whenever they are acquired and level specific weapons may be used once a specific mission assignment has been completed by obtaining enough points in a level.[10][11]













DVD 1::::
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Sunday, 29 December 2013

XCOM Enemy Within Full game highly compressed

                             

                                           



Like the numerous expansions of the Civilization series the pack retains the core storyline but adds a broad variety of content.

A new resource, called "Meld", is introduced. XCOM operatives will be forced to advance swiftly in order to secure Meld canisters with delay-activated self-destruct systems. Meld is required for newly introduced XCOM transhuman technologies.

Alien robotic units have gained an increase in effectiveness, as well as two new designs. The Seeker is an airborne machine with a cloaking device and a strangle attack, and the unit has an innovative AI that focuses on seeking out separated XCOM troopers. The Sectoids, on the other hand, get a new lease of life with the Mechtoid, a Sectoid implanted into a large, heavily armed suit ofpowered armor.

Alien autopsies and Meld allow XCOM scientists to modify operatives of existing classes to give them superhuman abilities, e.g. leap several stories, sense nearby enemies, or a backup heart. Alternatively, the autopsy of the Mechtoid allows operatives to be modified into the brand-new class MEC Trooper, which is the XCOM's answer to the Mechtoid, equipped with a variety of abilities and heavy weapons. Conversely, XCOM's more basic S.H.I.V. robots receive upgrades as well.

A new enemy faction is introduced, EXALT. A covert paramilitary group, EXALT seek to embrace the aliens' technologies and outlast their invasion in order to rule the world afterwards, hindering XCOM's war effort with a variety of underhanded tactics. The player is actually not obliged to actively engage them, and they will not seek open combat either; to root out their cells around the world, the player would have to perform Intel Scans and send soldiers on Covert Missions.[1] EXALT's main base is located in one among the countries in the council and with each successful covert operation, hints are given about which country it is and the player has the option of launching an assault to take it down for good. However, performing a raid in the wrong country will lead it to withdraw from the council. When forced to fight XCOM head-on, EXALT deploys troops that mirror those of XCOM, with the same combat roles, squad tactics and equipment.

Operation Progeny, originally scheduled to be released as a separate DLC, is included. It is a series of missions that if successfully completed, can earn the player four experienced soldiers with latent psionic powers, with the first one being an alien invasion at the player's headquarters, forcing the player to either repel the attack or lose the war effort.

Thanks to collating localization voice files, XCOM soldiers can now be customized to speak in one of several languages.

47 new maps are added and the old ones have been reworked.

Like the numerous expansions of the Civilization series the pack retains the core storyline but adds a broad variety of content.

A new resource, called "Meld", is introduced. XCOM operatives will be forced to advance swiftly in order to secure Meld canisters with delay-activated self-destruct systems. Meld is required for newly introduced XCOM transhuman technologies.

Alien robotic units have gained an increase in effectiveness, as well as two new designs. The Seeker is an airborne machine with a cloaking device and a strangle attack, and the unit has an innovative AI that focuses on seeking out separated XCOM troopers. The Sectoids, on the other hand, get a new lease of life with the Mechtoid, a Sectoid implanted into a large, heavily armed suit ofpowered armor.

Alien autopsies and Meld allow XCOM scientists to modify operatives of existing classes to give them superhuman abilities, e.g. leap several stories, sense nearby enemies, or a backup heart. Alternatively, the autopsy of the Mechtoid allows operatives to be modified into the brand-new class MEC Trooper, which is the XCOM's answer to the Mechtoid, equipped with a variety of abilities and heavy weapons. Conversely, XCOM's more basic S.H.I.V. robots receive upgrades as well.

A new enemy faction is introduced, EXALT. A covert paramilitary group, EXALT seek to embrace the aliens' technologies and outlast their invasion in order to rule the world afterwards, hindering XCOM's war effort with a variety of underhanded tactics. The player is actually not obliged to actively engage them, and they will not seek open combat either; to root out their cells around the world, the player would have to perform Intel Scans and send soldiers on Covert Missions.[1] EXALT's main base is located in one among the countries in the council and with each successful covert operation, hints are given about which country it is and the player has the option of launching an assault to take it down for good. However, performing a raid in the wrong country will lead it to withdraw from the council. When forced to fight XCOM head-on, EXALT deploys troops that mirror those of XCOM, with the same combat roles, squad tactics and equipment.

Operation Progeny, originally scheduled to be released as a separate DLC, is included. It is a series of missions that if successfully completed, can earn the player four experienced soldiers with latent psionic powers, with the first one being an alien invasion at the player's headquarters, forcing the player to either repel the attack or lose the war effort.

Thanks to collating localization voice files, XCOM soldiers can now be customized to speak in one of several languages.



47 new maps are added and the old ones have been reworked.
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Call Of Duty Modern Warfare 3 highly compressed



  • Name:Call of Duty: Modern Warfare 3

  • First release date:November 8, 2011

  • Platform:Xbox 360,PlayStation 3,Wii,Nintendo DS,PlayStation Network (PS3),PC

  • Developer:Infinity Ward

  • Publisher:Activision

  • Genres:First-Person Shooter



    Call Of Duty Modern Warfare 3 Screenshots








    Call Of Duty Modern Warfare 3 Repack Free Download Full Version PC Game

    Call Of Duty Modern Warfare 3 System Requirements 

    • OS: Windows XP (SP2) / Windows Vista /  7/8.
    • CPU: Intel® Core™ 2 Duo E6600 
    • Memory: 2 GB RAM 
    • VGA Cars: Shader 3.0 or better 256 MB NVIDIA®GeForce™ 8600GT 
    • Hard Drive Space: 17.5 GB Free

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    Ghost Recon: Future Soldier highly compressed


    Info: Tom Clancys Ghost Recon Future Soldier-SKIDROW | Publisher: Ubisoft | Developer: Ubisoft Paris| Genre: Third-Person Shooter | Platform: PC| Size: 12.80 GB | Release Date: 06.2012
    Description: There is nothing fair, honorable, or just about combat. There is only winning and losing the dead and the living. The Ghosts dont worry about even odds. They do everything in their power to overwhelm and obliterate the enemy. Future technology is the key to winning an asymmetric battle. In Ghost Recon Future Soldier join an elite team of highly trained, cut-throat special-ops soldiers. Armed to the teeth with unrivalled combat technology and cutting-edge military hardware, Ghost Recon takes you to the globe’s most deadly warzones to hunt down the highest value targets.                   
    Recommended System Requirements:
    CPU: Intel Core2 Quad Q9450 or AMD Phenom II X4 940 processors or higher
    RAM: 2GB RAM (Windows XP) or 3GB (Windows Vista & Windows 7)
    VGA: 1024 MB DirectX–compliant, Shader 4.0–enabled video card based on nVidia GeForce GTX 460 or AMD/ATi HD 5850 or better
    DX: DirectX 9.0c
    OS: Windows XP (with Service Pack 3), Windows Vista (with Service Pack 2) or Windows 7 (with Service pack 1), both 32 bit & 64 bit versions
    HDD: 25GB Hard Drive Space
    Sound: DirectX 9.0c compliant sound card
    ODD: DVD-ROM speed 4x, dual-layer drive
    Install Note:
    1. Unpack the release
    2. Mount or burn images
    3. Install
    4. Copy everything from the SKIDROW folder into the game installation
    5. Start game and you will be presented with the Ubisoft login screen
    6. Username is of course SKIDROW, leave it like that
    7. Type anything as password and put a mark in “remember me”
    8. Hit the Play button!
    9. Play the game.



                            

                             
                              
                             

                            

                           
                                           Downloading Links
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